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Company of heroes walkthrough mortain counterattack
Company of heroes walkthrough mortain counterattack












company of heroes walkthrough mortain counterattack

Use your first halftrack to relieve the Rangers to the west and add them to your units.

company of heroes walkthrough mortain counterattack

One additional unit of Engineers will probably come in handy, so build them after your first or second halftrack. Once a couple of waves go by, you should be able to tell where the enemy consistently come from and park them at the ready.Īlways have the MGMCs take point to protect your infantry, who should be doing pretty much nothing except building free structures like tank traps (once you get the Infantry Company: Defensive Operations ability) when they are idle, or manning AT guns.

company of heroes walkthrough mortain counterattack

These will be your earliest anti-infantry units and you will run them around as "firefighters" against infantry - that is, race them to where the enemy approach. Save some Riflemen to pick up German mortars when two teams show up during one of the waves.įor units, build one or two halftracks right away and change them into MGMCs. Be careful not to completely use up your two veteran Riflemen squads grabbing heavy weapons. Instead of building any infantry units, man some of the provided AT guns. Machine Gun are not as useful so you can generally ignore them and use only the ones initially provided. There is a small cache of resources around north of middle of the map, hidden behind some trees. The enemy will have increasing amounts of infantry, some light vehicles, and then heavy tanks. Use this early except in the second half of the mission when you will want to shell tanks. You do have a single M2 105 mm Howitzer which gives you artillery bombardment for free, but with an 85 second cooldown time. You do not have access to heavy tanks, and your HQ / Retreat point is far to the west.

company of heroes walkthrough mortain counterattack

Part 1 - Initial troops and Command Points In the screenshot below, you can see our final units after defeating the final wave with a bit of time to spare. This may handicap you later in Mission 13 - Mortain Counterattack because you start with the units you finished with, plus initial reinforcements of three tanks, which puts you well over your Population Cap, further limiting your ability to choose units. Because we do not sacrifice units unnecessarily and try to keep all units alive, we were basically stuck with the initial units. Mortain is quite a difficult mission because resources are tight, and if you do not want to recycle a lot of your initial infantry, your unit choices are also very tight. Click here for the index of our Company of Heroes Mission Walkthrough Index and our gameplay paradigm.














Company of heroes walkthrough mortain counterattack